My Love/Hate Relationship With PUBG in 2019

Ok, PUBG. PlayerUnknown's Battlegrounds.

Battle Royale. 

PUBS is one of those, & one of the first. A mod that transformed into an independent game. Be that as it may, there's the inquiry, is the game good? Is it playable? Do the clients appreciate it? As I would see it, we need to return to the start.

The Begin

The day that I purchased PUBS, even however it was still in early get to. I had seen a few companions play, just as each streamer ever play it. I figured, why not? It was $30, which isn't shabby, yet not horrendous. From what I had heard, the engineer was exceptionally dynamic being developed. So I purchased in.

For some time, it was fun. I had a gathering of companions I would play squads with and, being my first FPS on PC, I figured out how to play with a console and mouse. There were bugs, obviously, and programmers, yet it's an early access game, you anticipate that. Isn't that so? All things considered, right.

Things looked good. Updates were coming in. Money was being made. Everyone on the planet was anticipating what the game would turn into.


Quick forward to today, over a year later.

There are still issues. A lot of issues.

To dislike the game doesn't get refreshed. They push out updates constantly, even now, and shut down the servers two times every week for upkeep. It's simply... irreconcilable circumstance, perhaps?

The engineers are truly stressed over money, or so it appears. Additionally, with the ocean of fight royale games turning out, they are stressed over remaining significant. The issue is, they aren't generally helping anything.

The organization is by all accounts increasingly about skins, maps, and weapons as opposed to fixing what they as of now have. Each exhibition update helps something however breaks a few additional things. For instance, one update left my amigos, and I unfit to even join a match. Not good.

As I'm drained. It's fun, yet I'm worn out. You will have evenings where all is well and you have a great time. At that point, you will have evenings where you get shot around corners or lose battles you unmistakably should've won. The replay framework is still so laggy that you can't even watch a replay and precisely observe what occurred.

Honestly, toward the beginning of the night, it resembles a hurl up whether the server has your back. In the event that it doesn't, you lose a ton of firefights. On the off chance that it does, you win those. It's quite insane yet happens over and over.

Even with every one of the issues and me blowing up, I still have over 200 hours in the game. Why? Since it's fun. It's a fun game when it works. The issue is the point at which you push for it to be in exports competitions, at that point the whole world sees two players endure a projectile that detonated ideal at their feet (no doubt, that occurred).

It's a contention. In such a case that you post about it, individuals state it's your PC. Everything I can say is, I've played enough to understand it's the game and not my PC. On the off chance that I can't play a game with a GTX 1080, at that point I would prefer not to play that game.

On the off chance that you delighted in this article, and afterward you can head on over and tune in to my tirades about other gaming articles too. I like to expound on different things too, including anime, coding, ventures, life, and so forth.
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